Astra

Client
Personal project
Services
Videogame UI

Year
2023
Game concept and idea

In a sci-fi future where all the resources of Earth have been exploited, a group of people embark on a mission to the Astra solar system to find new planets to live in. They soon discover that the Astra solar system is home to a variety of unique planets, each with its own distinct fauna and flora.

Astra is a personal UI project for a fictional action-adventure videogame.  
UI, art, and gameplay mockups have been created using a combination of Figma, Photoshop, Illustrator, and Lumenor.

Business card

Out of home

Deluxe Edition
Colors and fonts

Colours

#00B2FF

#E5B027

#FFFFFF

Alert colours

Typography

Headers

Abcdefghijklm nopqrstuvwyz

Turret Road Bold

Subheaders

Abcdefghijklm
nopqrstuvwyz

Abcdefghijklmnopqrstuvwyz
0123456789 ,.!””+-<>/

Darker Grotesque Bold

Body text

Abcdefghijklm
nopqrstuvwyz

Abcdefghijklmnopqrstuvwyz
0123456789 ,.!””+-<>/

Darker Grotesque Regular

Behind the screens

In order to focus on screen usability and speed up iteration, I started by determining the functions of each area of the screen. I then created lo-fi wireframes to quickly explore different layouts and hierarchies.

Main Menu

Defining areas

Wireframe

Mockup

Gameplay

Defining areas

Wireframe

Mockup

Inventory

Defining areas

Wireframe

Mockup

Inventory

Defining areas

Wireframe

Mockup

Game case design

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All rights reserved.